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Saturday, March 26, 2011

Sk8 Moment

 



 

  

 

 
 

page under repair are sorry for any inconvenience  

Friday, March 25, 2011

.PDF CONVERTER

Buat temen2 yang agy ngerjain tugas, trus disuruh convert tugas ke .pdf ga usah pusink dulu...ni q ada solusinya, hahaha ni solusi juga temen yg ngasi tau
Langsung ajha cekidoOOT ke TKP... 
*nb : cara ini online, soo dbuuhkan koneksi k internet..


 











KLIK TEKS INI UNTUK MASUK KE APLIKASI SEPERTI GAMBAR DIATAS 

Thursday, March 24, 2011

Perbedaan COMPILER Dengan INTERPRETER

Lagi iseng – iseng garap tugas, tiba – tiba nemu kasus yaitu soal Compiler sama Interpreter. Kayaknya ini pelajaran dasar programming,  karena suatu hal saya lupa yang dasar – dasar kayak gini. Langsung aja, setelah muter – muter di halaman belakang rumahnya mbah google, akhirnya nemu juga....cekidooooott

Interpreter adalah perangkat lunak yang mampu mengeksekusi code program (yang ditulis oleh programmer) lalu menterjemahkannya ke dalam bahasa mesin, sehingga mesin melakukan instruksi yang diminta oleh programmer tersebut. Perintah-perintah yang dibuat oleh programmer tersebut dieksekusi baris demi baris, sambil mengikuti logika yang terdapat di dalam kode tersebut. Proses ini sangat berbeda dengan compiler, dimana pada compiler, hasilnya sudah langsung berupa satu kesatuan perintah dalam bentuk bahasa mesin, dimana proses penterjemahan dilaksanakan sebelum program tersebut dieksekusi. 
  
Compiler sendiri adalah program sistem yang digunakan sebagai alat bantu dalam pemrogaman.Perangkat lunak yang melakukan proses penterjemahan code (yang dibuat programmer) ke dalam bahasa mesin. Hasil dari terjemahan ini adalah bahasa mesin. Pada beberapa compiler, output berupa bahasa mesin dilaksanakan dengan proses assembler yang berbeda.

Untuk lebih jelas mengenai perbedaan antara Interpreter dengan Compiler, mari cekidooot . . . 

Perbedaan antara Compiler dengan Interpreter :
1. Jika hendak menjalankan program hasil kompilasi dapat dilakukan tanpa butuh kode sumber. Kalau interpreter butuh kode sumber.
2. Jika dengan kompiler, maka pembuatan kode yang bisa dijalankan mesin dilakukan dalam 2 tahap terpisah, yaitu parsing ( pembuatan kode objek ) dan linking ( penggabungan kode objek dengan library ) . Kalau interpreter tidak ada proses terpisah.
3. JIka compiler membutuhkan linker untuk menggabungkan kode objek dengan berbagai macam library demi menghasilkan suatu kode yang bisa dijalankan oleh mesin. Kalau interpreter tidak butuh linker untuk menggabungkan kode objek dengan berbagai macam library.
4. Interpreter cocok untuk membuat / menguji coba modul ( sub-routine / program-program kecil ). Maka compiler agak repot karena untuk mengubah suatu modul / kode objek kecil, maka harus dilakukan proses linking / penggabungan kembali semua objek dengan library yang diperlukan.
5. Pada kompiler bisa dilakukan optimisasi / peningkatan kualitas kode yang bisa dijalankan. Ada yang dioptimasi supaya lebih cepat, ada yang supaya lebih kecil, ada yang dioptimasi untuk sistem dengan banyak processor. Kalau interpreter susah atau bahkan tidak bisa dioptimasikan. 

untuk conto2nya nyusul . . . . hahahaha :) \m/ 
  

Wednesday, March 23, 2011

Sk8board History

Skateboarding is the act of riding and performing tricks using a skateboard. A person who skateboards is most often referred to as a skateboarder, or colloquially within the skateboarding community, a skater.
Skateboarding can be a recreational activity, an art form, a job, or a method of transportation.  Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2002 report by American Sports Data found that there were 18.5 million skateboarders in the world. 85 percent of skateboarders polled who had used a board in the last year were under the age of 18, and 74 percent were male.
Skateboarding is relatively modern. A key skateboarding maneuver, the ollie, was developed in the late 1970s by Alan "Ollie" Gelfand as a half-pipe maneuver. Freestyle skateboarder Rodney Mullen was the first to take it to flat ground and later invented the kickflip and its variations. 

The 1940s–1960s
Skateboarding was probably born sometime in the late 1940s or early 1950s when surfers in California wanted something to surf when the waves were flat. No one knows who made the first board; it seems that several people came up with similar ideas at around the same time. These first skateboarders started with wooden boxes or boards with roller skate wheels attached to the bottom. The boxes turned into planks, and eventually companies were producing decks of pressed layers of wood – similar to the skateboard decks of today. During this time, skateboarding was seen as something to do for fun besides surfing, and was therefore often referred to as "Sidewalk Surfing".
The first manufactured skateboards were ordered by a Los Angeles, California surf shop, meant to be used by surfers in their downtime. The shop owner, Bill Richard, made a deal with the Chicago Roller Skate Company to produce sets of skate wheels, which they attached to square wooden boards. Accordingly, skateboarding was originally denoted "sidewalk surfing" and early skaters emulated surfing style and maneuvers. Crate scooters preceded skateboards, and were borne of a similar concept, with the exception of having a wooden crate attached to the nose (front of the board), which formed rudimentary handlebars.
A number of surfing manufacturers such as Makaha started building skateboards that resembled small surfboards, and assembling teams to promote their products. The popularity of skateboarding at this time spawned a national magazine, Skateboarder Magazine, and the 1965 international championships were broadcast on national television. The growth of the sport during this period can also be seen in sales figures for Makaha, which quoted $10 million worth of board sales between 1963 and 1965 (Weyland, 2002:28). Yet by 1966 the sales had dropped significantly (ibid) and Skateboarder Magazine had stopped publication. The popularity of skateboarding dropped and remained low until the early 1970s. 

Tuesday, March 22, 2011

My College

Sekolah Tinggi Manajemen Sistem Informasi dan Ilmu Komputer atau lebih dikenal STMIK AMIKOM.

Sekolah tinggi yang juga punya slogan "Tempat Kuliah Orang BERDASI" 

 

Sejarah Berdirinya Sekolah Tinggi Manajemen Informatika dan Komputer AMIKOM Yogyakarta

Sekolah Tinggi Manajemen Informatika dan Komputer AMIKOM Yogyakarta (selanjutnya disebut STMIK AMIKOM YOGYAKARTA) merupakan salah satu perguruan tinggi swasta yang berkedudukan di Provinsi DIY Kabupaten Sleman di bawah naungan Yayasan AMIKOM Yogyakarta.
STMIK AMIKOM YOGYAKARTA adalah sebuah perguruan tinggi hasil pengembangan dari Akademi Manajemen Informatika dan Komputer "AMIKOM YOGYAKARTA". AMIKOM Yogyakarta sebagai lembaga pendidikan tinggi yang didirikan berdasarkan keputusan Menteri Pendidikan dan Kebudayaan Republik Indonesia No. 084/D/O/1994 tentang Pemberian Status Terdaftar kepada Jurusan / Program Studi untuk Jenjang Program Studi D-III pada AMIKOM Yogyakarta di DIY dan bernaung di bawah Yayasan "AMIKOM YOGYAKARTA”.
AMIKOM Yogyakarta memiliki Program Studi Manajemen Informatika dan Teknik Informatika. Program studi ini masing-masing dikelola oleh seorang Ketua Jurusan dan Sekretaris Jurusan yang didukung oleh Perangkat Dosen, dan Staff Administrasi.
Secara keseluruhan lembaga akademik saat itu dipimpin oleh seorang Direktur dibantu oleh beberapa Pembantu Direktur, Pelaksana Akademik, Unsur Pelaksana Administratatif, Unit Pelaksanaan Teknis, Unsur Penelitian dan Pengembangan dan beberapa unsur pendukung lainnya.
Pada tahun 2002, program D-3 Manajemen Informatika telah di Akreditasi oleh Badan Akreditasi Nasional Perguruan Tinggi dengan SK BAN PT Nomor: 010/BAN-PT/Ak-I/Dpl-III/VIII/2002 dan mendapatkan akreditasi A.
Seiring dengan kemajuan Teknologi Informasi dan Komunikasi (TIK) dan sekaligus untuk memenuhi kebutuhan tenaga ahli yang memahami dan terampil di bidang tersebut, maka AMIKOM menambah program S-1, dan berubah menjadi STIMIK AMIKOM YOGYAKARTA.
Berdasarkan Surat Keputusan Menteri Pendidikan Nasional Republik Indonesia tanggal 24 April 2002, Nomor. 75/D/O/2002 tentang Pemberian Ijin Penyelenggaraan Program-Program Studi dan Pendirian Sekolah Tinggi Manajemen Informatika dan Komputer (STMIK) AMIKOM Yogyakarta di DIY (Perubahan bentuk dari AMIKOM) yang diselenggarakan oleh Yayasan AMIKOM Yogyakarta di DIY.
Berdasarkan Surat Keputusan tersebut, STMIK AMIKOM YOGYAKARTA diberi ijin untuk menyelenggarakan program studi:
  1. Teknik Informatika untuk jenjang Program Sarjana (S1)
  2. Sistem Informasi untuk jenjang Program Sarjana (S1)
  3. Manajemen Informatika untuk jenjang Program Diploma - III (D-3)
  4. Teknik Informatika untuk jenjang Program Diploma-III (D-3)

Penyelenggaraan Program Studi Sistem Informasi untuk jenjang Program Sarjana (S1) secara khusus didukung oleh Departemen Pendidikan Nasional, dengan surat Direktur Jendral Pendidikan Tinggi Nomor: 2704/D/T/2004 perihal Perpanjangan Ijin Penyelenggaraan Program Studi pada STMIK AMIKOM YOGYAKARTA.

Badan Hukum:Yayasan AMIKOM Yogyakarta
Berdiri:11 Oktober 1994
Akte Pendirian:17 April 2008
Alamat:Jalan Ring Road Utara Condong Catur Depok-Sleman
Telpon:0274 - 884201 - 204
Faksimili:0274 - 884208
Website:http://www.amikom.ac.id
Email:amikom@amikom.ac.id


Pengurus :
Ketua:DRS. KALIS PURWANTO, M.M.
Sekretaris:SIWININGTYAS AGUSTIN
Bendahara:DRS. AUDITH M.TURMUDHI, M.M.
Rektor/Ketua/Direktur:PROF. Dr. MOHAMMAD SUYANTO, MM.
Pembantu/Wakil I:IR. RUM MUHAMAD ANDRI K RASYID, M.KOM.
Pembantu/Wakil II:RAHMA WIDYAWATI, SE., M.M.
Pembantu/Wakil III:DRS. MUHAMMAD IDRIS P, M.M.       

Monday, March 21, 2011

Inline Skates


In-line skates (often called Rollerblades after the popular trade name) are a type of roller skate used for inline skating. Unlike quad skates, which have two front and two rear wheels, inline skates have two, three, four or five wheels arranged in a single line. Some in-line skates, especially those for recreation, have a "stop" or "brake" which is used to slow down while skating; most have a heel stop rather than the toe stop, particularly indispensable for in-line figure skating.
The modern style of in-line skates was developed as a substitute for ice skates, for use by a Russian athlete training on solid ground for Olympic long track speed skating events. 
During the late 1980s and early 1990s, Rollerblade, Inc., a company founded by Scott and Brennan Olson in Minneapolis, Minnesota, widely promoted inline skating; they were so successful that their trademarked name Rollerblade became synonymous with inline skates.

      

Parts

A skate is composed of a boot, worn on the foot. To the boot is attached a frame, which holds the wheels in place. Bearings allow the wheels to rotate freely around an axle. Finally, the rubber brake typically attaches to the frame of the right foot.
An inline skate designed for artistic roller skating
There are different types of inline skates for different types of skating such as aggressive skatingspeed skating, Inline hockey and artistic inline skating. Those differ in the boots, frames and wheels that are used.


Boot

For most skating a high boot is used, which provides more ankle support and is easier to skate in, particularly for beginners. Speed skaters often use a carbon fiberboot which provides greater support with a lower cut allowing more ankle flexion. For recreational skating a soft boot is used for greater comfort, but many other disciplines prefer a harder boot, either to protect the foot against impact or for better control of the skate. The boot may also contain shock absorbent padding for comfort.
Most aggressive skates use a hard boot or a hard/soft boot for increased support.


Frame

The frame and wheels of an inline skate
Typical recreational skates use frames built out of high-grade polyurethane (plastic). Low-end department or toy store skate frames may be composed of other types of plastic. Speed skate frames are usually built out of carbon fibre or extruded aluminium (more expensive but more solid), magnesium, or even pressed aluminium, which is then folded into a frame (cheaper but less sturdy).
Carbon fibre frames are expensive but generally more flexible, making for a smoother ride at the expense of worse power transfer between the leg and the wheels. In general, carbon fibre frames weigh about 160-180 grams. Recently, high-end carbon fiber frames with a monocoque construction have been introduced. They offer the same level of stiffness as aluminum frames while weighing only around 130g. Aluminum can weigh from 170 to 240 grams. Frame length ranges from 2 wheel framed freestyle wheels (used in aggressive skating) to around 230 mm for short-framed four wheel skates (used in most inline designs), up to about 325 mm for a five wheel racing frame.


Bearings

Axles, bearings and spacers
Ball bearings allow the wheels to rotate freely and smoothly. Bearings are usually rated on the ABEC scale, a measure of the manufactured precision tolerance, ranging from 1 (worst) to 9 (best) in odd numbers. The ABEC standards were originally intended for high-speed machinery, not skating applications, and do not account for the quality of steel used, which is also important. While higher rated bearings are generally better in overall quality, whether they automatically translate to more speed is questionable. Since at least 2007, Rollerblade brand amongst others have begun using their own rating system. For instance, Rollerblade brand is currently using a SG1 to SG9 rating system, whereas TwinCam brand is using its own "ILQ" (InLine Qualified) rating system and Bones brand is using its own "Skate Rated" rating system.
The vast majority of skate bearings on the market are produced in China, and tend to be of much lower quality and durability than bearings produced in Canada, Germany, Japan, Switzerland, or the USA. Newer bearings on the market now use ceramic ball bearings instead of steel, the merits of which have yet to be determined.
Two bearings are used per wheel. The bearings slip into openings molded into each side of the wheel hub, and a flange molded into the wheel hub holds the bearings the correct distance apart. Additionally there is an axle spacer either machined into the axle or that slides over the axle (depending on the axle system used). Since the outer race of the bearing contacts the wheel spacer and the inner race of the bearing contacts the axle spacer, it is critical that the relationship between these two spacers is correct. If the wheel spacer is wider than the axle spacer the bearings will bind when the axle bolt (or bolts) are tightened. This can be seen when installing the wheels: first ensure the bearings are fully seated in the wheel hubs, and that the wheels do not contact (rub) the frame. Install the wheels in the frame and tighten the axle just finger tight. Spin the wheel and then fully tighten the axle. If the wheel immediately slows down or stops, it's most likely because the axle spacer is narrower than the wheel hub spacer, and the bearing races are being forced out of alignment. If the wheel continues to spin freely, grab the wheel and push it back and forth along the axle axis. If it noticeably moves or "clicks" slightly, it means the axle spacer is wider than the hub spacer.


Wheels

inline skate wheels with different diameters and profiles
Wheel sizes vary depending on the skating style:
Wheels are nowadays almost universally made of polyurethane (a kind of durable plastic). Most other plastics and rubber either wear down too quickly or have too much rolling resistance. In general, the bigger the wheel, the faster the skate.[citation needed]. However, large wheels take more energy to start rolling. Smaller wheels allow faster acceleration, maneuverability, and a lower center of gravity. Wheel hardness is measured on the A scale (see Durometer) and usually ranges between 78A-93A (higher numbers are harder). Harder wheels are faster and more durable, but soft wheels may have better grip (grip is determined by many factors, and wheel manufacture is arguably more important than durometer) and are generally less affected by road bumps. Wheel profiles and thicknesses again vary by application. Elliptic profiles minimise friction for a faster ride; more rounded profiles have better grip and are more stable.

Brakes

A brake allows the skater to stop by moving his or her foot. A hard rubber brake is typically attached to the heel of the frame. Learning how to use the heel brake thus is crucial for beginners.Heel brakes can interfere with a useful technique called crossover turn, in which a skater crosses one leg over another to make a sharp turn without losing much speed; for this reason, some users prefer not to use heel brakes. Skaters in the freestyle slalom and Aggressive inline skating disciplines also tend not to use heel brakes, since they can limit the skater's ability to perform tricks effectively. Most aggressive inline skates and racing skates do not have a heel brake for extra speed and control, people wearing inline skates with no heel brake can use various other methods to stop, such as the T-Stop in which the skater moves one skate perpendicular to the other, making a "T" shape to increase friction and slow the rider down or the more advanced maneuver of a hockey stop in which the skater quickly moves both skates perpendicular to the path of motion.